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The Challenge

Create a medium-fidelity interactive prototype of the flight booking app using screen sketches and the user flow diagram.

Objectives:

  • Add enough detail for usability testing

  • Include interactions to validate the application’s high-level flow

Process

  • Converted screen sketches and user flows into a medium-fidelity prototype

  • Included key elements needed for usability testing

  • Added interactions to validate the overall flow

  • Refined the prototype based on user test feedback

Key Takeaways

  • The prototype validated earlier design decisions by bringing research, sketches, and flows to life

  • User testing and refinement were critical before progressing to wireframing and handoff

  • Maintaining an organized design system in Figma streamlined updates and global changes

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